The building is covered with their symbols and crude constructions, such as wooden plank ramps and scrap-metal bridges, as well as several grind-rails to help them maneuver if needed. The Ghosts live in an enormous abandoned hotel that appears remarkably intact, with several statues and decorations remaining uncorrupted. They wear no armor, only the bare essentials so they can maneuver the way they do. Some of them carry more than one dagger and throw them at their enemies before finishing them. Most of them have bone daggers called Bonesticks which can be used to eviscerate their enemies. They can be found in dark, forgotten and abandoned places where they decorate their surroundings with graffiti and grisly trophies of their victims. ![]() They can close the gap between themselves and their targets very quickly, making their melee-class similar to the basic mutant, albeit significantly more durable and crafty. In combat, the Ghosts exhibit astonishing mobility, leaping from catwalks, over walls and rubble, and dodging to stay out of the player's iron sights. They may attack from any direction, which can potentially disorientate the player. They attack with grace, speed, and brutality.
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